Device – Interactive Experience
SDG  11. Sustainable Cities and Communities
Team Florence Grosse, Tiffany Sun
Designed in 2018
Degree of maturity – On market
_ Challenge

Improve quality of life in cities by creating ties. Connected roads, bioluminescent lighting –the city of tomorrow is in constant flux. What place will humans have in the city? What about relationships between the inhabitants? The community spirit? By giving a space to curiosity and encounters at the heart of our cities, Capsule provides an insight into how people form ties with each other and create unique moments they keep forever.


_ Approach & Solution

How can technology bring human beings closer together? To illustrate the beauty that can result from an “encounter“, we design an interactive installation that can capture the “moment of an encounter“.

How? Through a series of questions participants have to answer in turn and which create an interaction, a progressive revealing of each person’s self. The encounter is given material form in a single and unique sample of an original scent.

To Find Out Who We Are, Jump Inside a Capsule! When was the last time you were happy? What is your most precious memory? Your favorite song? Set up in the chosen location (library, hotel, airport…), Capsule is an other-worldly space, a comfortable tent that encourages each participating duo to get to know each other. Each person introduces him/herself in a fun way by answering pre-recorded questions. The answers will sometimes be instant, sometimes hesitating, sometimes accompanied by gestures or mimicry and the intimate nature of what they reveal will vary. The data is then transmutated to produce a sample of a unique scent, a testimony to the ephemeral beauty of the encounter. To swap or to share, with a view to closer ties!

An Interactive, Sensory Experience to Capture a Shared Moment. Capsule has twin aims: to get complete strangers to meet and share an instant in an other-worldly space, a capsule, but also to help hospitality professionals (airlines, hotels, public services) or living space designers (architects, town planners) better understand the chemistry at work when two people randomly meet.

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